DPS Tracking & Scoreboards = Keeping Players Playing

I believe this is a repeat of an already existing thread

this thread had been a major argument when the community was alive, but also i beleive this is impossible on quest. The entire reason we have a parser on pc is because of a file that writes every damage done to a file that can be read a a program reads it while counting how long it has been since the boss was pulled then divides total damage/time. This wouldnt work because iirc the quest version of the game doesnt even have a combat log, and oculus has limiations that dissallow things like this. This would take alot of developer time to get working on standalone quest, which is somthing orbus doesnt have anymore.

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