First part of spell line disappearing

Im on stand alone oculus2. The beginning of my spell lines are continually disappearing. Is there a way to rememdy this? Makes consistant spell casting impossible.

OrbusVR - YouTube


input delay, its just lag nothing you can really do about it, other then better internet

better internet aint gonna help with input delay, spell drawing is handled purely client side, then the spell recognition is done server side.
However, judging from the video, there is a purple sparkle when the line is not drawn, which shows that the input has been picked up by the game so input lag’s not the issue either.

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I’m able to reproduce this on my end which is nice but I’ll have to do some more digging since it involves some built in unity stuff.


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