Grafic/Texture change before Patch 3.50? unsharp playernames/strength symbol

it happened with the optimization patch for me.

I’ve only been playing since the end of December, but I have always had a really hard time telling the difference between the difficulty icons on monsters. I have to sneak up on them and get way closer than I’m comfortable with before I can tell the difference. The gold diamonds look exactly like red marks until I’m really close. The pale pink and the silver icons are almost indistinguishable from a distance.

I just figured the problem was my bad eyes (and one lens was set farther away for a while - screwed with depth perception really badly!)

I’m playing with whatever the default settings are (first VR game…) and I’m using a i7 processor and Vive.

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Hmmmm… i Think it was sharper.

At the moment, even at a short distance, I can not tell what level the monsters have. very exhausting right now.
Names too. at monstern I’m notice that effect more

And here I thought it was because I was playing without my glasses. I also notice that the color of the difficulty of a mob changes as I get closer. Farther away it appears dark and when I get closer it changes to the appropriate color. It makes it scary to try to kill new things.

@Riley_D: Do you need more specs about the setup?

No, it’s on my list to look into…

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