I love this game, but one of the most annoying aspects is walking around hearing heavy breathing all over town. My solution is to just turn player sound off 90% of the time and only turn it on when I need to talk to someone. That being said a couple of possible solutions I would propose to enhance the game for people that get super annoyed hearing so much heavy breathing while playing the game.
- Have the software recognize the difference between speech and heavy breathing and filter out all the instances of breathing. This might be a tall order?
- Have an option for people like me that don’t want to hear all that heavy breathing where it will convert their speech to text that will display over the character similar to NPC text. I know the technology for this exists, but not sure how hard it will be to implement into the game.
- Have an option where it will convert player speech to microsoft mary, alexa, siri or some other robot voice.
I’m guessing this is probably low priority for Dev and most players but for me personally it is the biggest issue with the game.