Update 3.0.0
- added new static map tool
- updated big parts of the UI
- updated abandoned Mine map
- updated Ruins of Guild City map
- updated app icon
- minor improvements made to the Overworld map
- minor improvements made to K’tula’s Cove map
- minor improvements made to the Citadel map
- reorganized some lists
- renamed “Special” list to “Miscellaneous”
- split some long tooltips into multiple lines
- fixed issue with mob list
Static Map Tool
The static map tool allows you to make static maps yourself with whatever you want on them. This means that if you think my static maps have too much stuff and are too hard to navigate, then you can make your own with just what you need and they’ll look just as good as my static maps.
The tool lets you create lists with all the items on the map and text telling you what they are. These lists can be moved around to wherever you see fit and snap into place.
In case you haven’t noticed, I’ve released new static maps of my own, they were made pretty much only using the new static map tool. So if you’re curious what you can make, check out the demo video linked at the bottom or check this post
To access it you have to enable it in the settings, it will be disabled by default every time since it’s not really something you will likely use often. Other than that Most of it’s pretty self explanatory(i hope), but I have also put together some documentation for it, so if you’re not sure what something does, check the documentation linked at the bottom.
UI Overhaul
The rightside UI is now way cleaner and IMO better looking, but then again I have been staring at it for way too many hours so please give me your honest feedback on it. The biggest part of updating the UI was the backend, but that also means I can now very easily make further changes to it, so let me know what you think of it and what you might want different.
3.0?!
With the recent search overhaul, new maps and now a static map creator and UI overhaul I felt it was about time to jump up to 3.0.0. The map is better than it has ever been before and at thins point it feels almost “done”. Then again, I though that for the 2.0.0 release too, so who knows, I’ll probably find more things to add and I’ll of course be updating it with orbus to stay up to date.
New Launcher
Due to several issues with the old launcher i have finally made a new one. Layout and functionality is the same, but it looks a little different and doesn’t require .NET Core to run. It can be downloaded using the same link as the old launcher.
Static map tool demo
Static map tool documentation