I realize that there are a lot of higher priority items on the chat fix list (like it just not working many times), but I want to open the discussion on two potential improvements.
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An option to “lock” the party or fellowship chat. Sometimes when I’m questing with a party, we’re trying to chat as we go along, and someone stops because they pulled aggro, or whatever, and then they’re out of chat radius but we don’t notice, or voices just fade in and out as you get closer or further from each other. I would like the option to “lock” party chat as “ON” for spans of time.
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Some way of telling where voices are coming from, whether they are physically around you, party chat, or fellowship chat. I don’t really know what this would look like, but it would be nice to know.
Would love to hear other people’s thoughts!