So I just want to take the community temperature on a concern I have with the rewards tuning for hard and expert raids.
To put it briefly, I’m worried that once hard and expert raids are out, there won’t be much other reason to play the game beyond a weekly raid run. This is primarily because hard and expert raid loot is at a level higher than shard loot.
It is comparatively far far easier to complete hard mode raids than it is to reach and complete a T10 shard, but hard raid loot is comparatively much better. So why bother with shards?
I think some people will argue that shards can help you get to where you’re ready for raiding, but for those of us who are ready for raiding, there isn’t much to do in terms of endgame content now aside from waiting for the weekly raid reset. Another counterargument may be that because you can only raid once per week, this will give players a reason to do shards in the interim, but if there’s no way for those shards to give you a (reasonably) useful reward, I don’t see any reason to do anything other than wait for raid reset.
I think shards are a really well designed system for keeping endgame players playing, since the scale of effort vs reward is perfectly tuned to an endgame situation. It’s also nice to have there be a way to progress in the endgame with 5 people.
My proposed solution is to bump up the rewards from shards so that a T7 or T8 shard matches the rewards from hard raids, and a T10 shard matches the rewards from expert. It will still probably be easier to complete an expert raid than a T10 shard, and a hard raid than a T8 shard, but having the shard system there as a backup gives players a lot of varied content to play while they wait for raid reset.
To be clear I’m not proposing this to try and get a straight up gear buff. I think that’s one of several solutions. I’m just worried that I won’t have a massive reason to play this game outside of raiding once I get a few pieces of hard mode gear.