Not sure where to post that, but I was wondering if the current is the final appearance of monsters and npcs?
Models: The prevailing skinny-look is likely not changing, and as for monsters it adds challenge to fights, specially for the ranged classes.
But do npcs have to look that skinny? They look like ghosts to me, almost-starved, combined with glasses and some dark faces many have a frightening look. And the refugee guys at the camp finally look like they came from a horror-themed game, I got close and was like WAH …
Colors: Not only mob names sound nearly same (Staf-something), almost all are comin in a darkish-brownish tone, appearing like black skinny ghost groups from afar, which depressed me after a while. I miss the red kelpies, the blue sprites, even the spots on the bunnies. Colors like these and patterns are missing from the majority of monsters spreadout over maps.
Not sure what to think about the purple-“tear” kind one, they look a bit like they fell into a pot of radioactive purple and don’t really fit to their surroundings and to the other mobs (while, for example, troll and lich king do blend in), I miss any patterns on those as well.
PS: I also miss wildlife in general like wolves, stags, all the normal animals… Reborn is currently a fantasy world, mostly, mob-wise, where we only can lure out hidden “normal” critters with the net gun.