Been playing musket for a while and found this orb to be very interesting but not really useful enough to main often or almost ever.
I’ve played with some specific groups that actually benefited from it. In that case we (musket, ranger and warrior) were grinding and my warrior found it useful for positioning when we drew two mobs from party aggro. In general though, the crowd positioning is hardly ever useful.
However when playing with an all dps (4 runemages + musket) group that accidentally triggers 8 cacti to walk toward us in a dungeon, well, it would be nice if musket’s crowd positioning orb was actually useful and could put army of cacti in a single spot for a moment together. Sure the cacti are going to spread right out in a second anyway, but in the meantime the runemages will have had an opportunity to do a lot of damage if they were able to capitalize at that moment.
Tl;dr, increasing gravity orb’s AoE will make Musket more interesting by having to decide if the best way to help your party is through using that orb slot for a heal or for crowd positioning.