Has anyone else noticed how the turret stops healing during the last 10-15 seconds whenever you’ve moved it? And since there’s no way to reset the turret even after 30s, you’re hosed.
I think it began after the fix to the cooldown issue was resolved.
Following up on this, I spent some time today trying to reproduce it and have been unable to. For me it heals no matter what, if I rezone, move the turret all over, use different orbs on it and such. The only way it stops healing until it despawns is if I use a poison orb on it. Have you noticed a way to get the issue to happen reliably?