Is that all play styles or just certain ones?
all play styles, ranger gains a huge damage boost by being 15+ meters away to build their globes.
also, a good mage can do really well in close quarters.
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So wouldn’t it be good to have occasional situations where they don’t have an advantage and have to play a little more clever?
definitely, wasn’t saying anything against it, just correcting your statement of mages being bad in close battle.
Oh no I wasn’t saying they are automatically bad in close combat, but they do lose a big advantage since they won’t have the time to stuff 10 fireballs into one hit lol
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It would make gameplay feel less one dimensional
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