There is a new patch going out shortly for both the client and server. In particular:
- Added icons to all the potions in the game
- Added a new panel to the login screen which contains an excerpt of the latest blog post as well as the ability to activate the Websocket connection type (or de-activate it) directly from inside the game. The “-connectws” command-line argument is no longer required.
- The preference of connection type will save between gaming sessions. In addition, this means it should now be possible for Oculus users to activate this connection type if they have been experiencing crashes with the original default type.
- Made some changes to the Websocket connection type so that it is now a direct connection to our server, which should reduce the latency some users were seeing with it. It should now be just as low-latency as the default connection type.
- Added a “bob and splash” effect to the bobber when you get a bite while fishing, which should hopefully make it easier to see when you get a bite when using Windows MR headsets.
- Fixed a bug which was unintentionally allowing the Donkey Cart to drop items and give XP when killed. Since it’s a defenseless mob that doesn’t fight back or put you in combat, it should do neither.
- Fixed a bug which was sometimes incorrectly disconnecting you from a dungeon even when you were in the correct party when entering the dungeon.
The sever will restart in approximately 25 minutes (in-game announcements going out now) and the client-side patches will be available to download around that time as well. Thanks!