So, the game is really designed for a “room scale” experience. I’m not going to not let people without a room-scale setup use it, but for example we don’t have the ability to turn around in the game. Like, unless you turn around in real-life. So if a monster comes up behind you right now, and you are not in a room-scale setup, you will just get killed. Not a great experience, haha.
I know some other games have added the ability to do like a “quick turn” or something like that so you can remain facing the same way if you have a 180-degree setup, and we’ll likely do that in the future as well. But I just wanted to point out, even if right now the controller mappings worked, unless you have a room-scale Touch setup it probably won’t be the best experience.
Note I’m not saying the Touch can’t do room-scale because I know it totally can, but I just think the number of people who have a Touch and expect Touch games to work with a 180-degree setup is really high, and I don’t want to “officially” support it until we don’t have to include that disclaimer.
But since you’re like the 10th person to ask me about it in the last 24 hours, I can assure you I will be acquiring a Touch as soon as humanly possible and hopefully by the next test we can officially support it.