In terms of the warrior vs paladin conversation. The only reason people seem to choose warrior over paladin is better aggro, But paladin holds aggro fine from my experience so unless you have someone pulling 100k+ consistently then paly wins every scenario.
Thinking about it from what i’ve seen the only reason warrior is better then paladin is because warrior can hamstring where as paladin cannot. So for boss 2 citadel thats nice… everything else though is pointless.
just kinda rambling about paly vs warrior from this point feel free to correct me
So paladins have multiple stuns vs 1 cooldown stun warrior
Paladins have a much better aoe vs no viable warrior aoe damage (just let mobs hit your shield for group aggro)
Paladins heal vs warrior heal is interesting, paly can do it based on there books with an empower option, warrior needs a mob but can constantly and consistently heal ~ i don’t know which is better/its a lot more situational.
Paladin does good damage for a tank vs warrior that does next to 0 dmg due to always provoking through the shield to survive ~ even with the dmg buffs I doubt warrior will do anywhere near paladin damage.
Paladin can hammer tp anywhere with a pip (assuming its not staying gutted) vs warrior can sword rush to people ~ both good but 1 can go anywhere vs 1 needs a player/mob (you hammer to mobs/players 99% of the time anyway).
Paladin can tank bolts vs warrior cannot ~so paly can retain ranged/magic mobs aggro whereas warrior cannot
Warrior can hamstring to slow mobs/bosses vs paladin cannot
If your a very good Warrior then you can hold higher aggro than paladin vs a dps pulling likely 110K+ dps consistently over a fight at least ~at this point its truly end game for everyone