Hey everyone! Today’s patch going live at 11AM CST includes a few fixes and improvements to longstanding issues.
Implemented the earlier Ranger fix for talents occasionally breaking when changing classes to now affect all classes
Fixed a desync that could lead to players getting stuck in combat. We’d love to hear from you if under normal gameplay you’re still getting stuck in combat.
Please note: the stuck in combat button itself is unchanged, which means it may still not be currently reliable. If you get stuck in combat, please let us know only if you have not used the button.
Replaced the frostbolt 1 rune in Highsteppe with a more accurate one
Added training dummy names to player house dummies for combat log purposes
Yep, still getting stuck in combat in raids, shards, & overworld. It seems to happen a lot when I or my party kill something really fast. It is admittedly not as frequent since before this patch, but it is still occurring.
Thank you for letting us know, we’ll investigate deeper. We’re certain that we fixed a desync causing it but it’s possible that there is something else with the combat state that might be going wrong.