I found the spell-recognition system in Orbus super cool, so I thought I would have a go building something similar myself. The code isn’t super pretty, but it’s something I hacked together over the weekend and it works pretty well.
Quick note: The spells stored as the “guides” are just simplified versions of I how I drew them or what I know them to look like. They are not perfect, nor can I guarantee they are the same used in the game.
This whole thing is just an approximation, hopefully allowing people to learn runes or shortcuts or just experiment (I’ve found one shortcut so far that works in-game using it).
There’s a system in place (-ish) for adding your own runes, and if people are interested in how it works, all the code’s there, but feel free to PM me, especially with advice or criticisms.
Link: https://www.openprocessing.org/sketch/560766
Press “O” to toggle the guides on and off, and SPACE to “submit” a spell. If you go to draw after you have submitted a spell it will automatically start a new one, and if you submit a spell and it matches one of the set one the rune will turn green and the spell will be shown below.
- Ragtag