Practice mode in Guild Hall

I would like to see an in-game practice mode of some kind. There are some aspects of dungeons that just catch players off guard every time.

I am wondering if the area surrounding the big practice dummy in the guildhall could have the different dungeon effects able to be turned on and off for practice? Things like Hot Foot, Line Attacks, poison pools…

The dev’s are worried that DPS black balling would be a problem if they had a dps parser in the game. I find that if you get hit a few time by these effects, black balling is also a thing.

It would be helpful to be able to put these effects into motion and work to dodge them while keeping your role up. It doesn’t take too many broken shards before you are just not invited back.

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