I had a thought about how pvp was like in the over world. Because I never see any reason to go pvp other than for that xp boost.
People who have pvp on typically have nothing of value on their person because they just empty inventory before heading out. It’s not like they lose gear or xp if they die x3
- risk getting killed and spending dram on repairs for a small chance that the opponent forgot to drop off their stuff. (talking about the attacker pov)
The risk/reward thing doesn’t really add up.
There isn’t much insensitive to pvp others outside of BG.
I never turn pvp on so I might not know all of it.