The mechanics of the Ranger class feel very awkward and could be vastly improved in a number of ways.
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The Bow feels too small. When holding the bow in front of you and notching the arrow, the distance you have to pull the arrow back feels too short which makes for a very awkward shooting experience. The bow would greatly benefit from being larger and have a further draw back distance to help the experience of shooting arrows feel more natural.
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The sights of the bow are off. For me, in order to get the bow to be accurate, I have to hold the bow directly in front of my face which feels awkward and not how I would shoot a bow an arrow naturally in real life. Additionally, when holding the bow directly in front of your face to aim correctly, its hard to draw the bow back because you find yourself hitting the headset in an attempt to draw it fully. I have found the only way to make using the bow bearable is to hold it sideways.
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The arrow drop off when shooting. This is especially annoying when attempting to hit things from a far distance, but when notching the bow and shooting it has an arching shot that makes the flight path of the arrow feel very unnatural and hard to aim.
After spending so much time playing with the bow and arrow mechanics in “The Lab” - which feel incredible - this game’s bow mechanics feel very off. I love the entire idea of having the ranger as a class and I am a big fan of selecting special arrows, but actually using the bow leaves a lot to be desired.