I am questioning the logic behind the stack limit of 99 in this game. Why would you not be allowed to have (as example) more than 99 sunfish in your chest or inventory?
Also, a big positive point of removing the stack limit would be increasing the available storage slots.
I came up with the following thoughts about choosing for the stack limit:
Reason: You make someone too overpowered for letting them carry this much items like potions with them.
Response: You already have a weight limit, and 99 healing potions would be an overkill anyway…
Reason: The game tries to force you to use the items instead of gather them.
Response: This is the only reason I can come up with that seems legit. But still I feel like this is not a necessary thing. Saving up is not a bad thing on itself. And enough games don’t have stack limits and it works for them.
Anyone else with an argument for why this is the case? Or maybe one of the devs are allowed to tell why they decided to implement a limit?