There’s a new client-side patch going out this morning with the following changes:
- Fixed the issue with the Player Compass and the relocation anchors where it would revert back to its original position after you used it.
- When pointing your finger at a monster to focus on it, you will now see a laser pointer appear to help you aim better at the monster. Note that if you have Static Healthbars selected in your settings menu, the laser pointer will never activate.
- There is a new setting in the Player Menu on the General settings tab which controls the tightness of the rotation of your body-parented objects relative to your head rotation. The default setting is Loose, while selecting Very Tight will have the same behaviour of the old game and cause your tools, arrows, etc. to rotate completely in-sync with your head.
This will be rolling out shortly on PC. The Quest version of this update will come later this week. Thanks!