Orbus one one of the few VR games i sunk a lot of hours into. I didnt get super far, but i had fun and enjoyed the old school style. I know things have changed and i have some questions and comment.
Q1: I logged back in on my 11 MSK (i thought i was higher…) and now my gear is too high level (gun is 12, some 14 gear) so what happened there? did i lose levels or did gear scale up? This has basically forced me to play a lower level class (which is fine) but its an annoying issue.
C1: Tried Shaman…it’s not good. The orb tossing/shooting is overly difficult, my belt gets in my way (so i grab them vs the orbs) and overall its like a poor mans mage. I was expecting ti to be more mixed with support honestly, like the often are in MMOs, but its one of the worst classes ive tried. I think you guys should seriously reconsider overhauling it.
Q2: Movement hasnt been great for me, im still trying to figure it out. I used to be able to move my body with one analog stick and the view with another, but it doesnt work from what ive tried (im now on a Rift S). Is there a setting or something im missing or need to change?
C2: It took me WAY too long to figure out how to exit the town, i would have never guessed to go through the blue wall (still not sure if that actually the way yet). I think it should be a big door or archway thats very obvious in the town center to head outside.
C3: With the game being scaled and loosing that sense of progression in ways (owning early game mobs, not being agroed by them, being able to save peoples butts because youre so much stronger now) You really need another reason besides gear/the occasional talent tree. I was not a fan of getting everything right away to being with and think it would be good to either add in new skills to earn every few levels-ish or slowly dish out the ones you have so you feel like youre getting something to work to and feel more powerful.
C3: The tutorial is really barely there and felt better done in the OG game. On guy should teach you the few basics and then you head into town or at least do better at making the tutorial stuff obvious, even if it means forcing you to stay in small area to do the basic stuff.
I’m not really sold on Reborn right now. The new classes are a very mixed bag (Paladin feels like thor and not like a paladin/magi+healing tank, Shaman is very dull and pointless mess and bard feels way too involved for a heal/buff class) I’m still not a fan of the scaling the overworld at all and Im already missing the smaller starter city that was HS. Is this just the city everyone sticks to from here on out? Do we not progress to that big city that was in the OG game? Im gonna keep giving it a shot, but with how empty its been feeling and not loving some of the changes, i dont know if i will stick to it tbh. Trust me, i want to, especially with it being one of the only real VR MMOs and i enjoyed the OG game enough.
Im not completely convinced i like this new “Reborn” but i hope they realize some thing new to change/be improved and they get on them asap. We all wantthis game to do well and want a long term VRMMORPG to play, but this has a ways to go and IMHO took some steps back as they tried to reboot it. Sorry if it feels rant-y, but i had to get stuff off my chest.