Ive noticed that the runemage class doesn’t really have any haptics when casting abilities. What about if there was a small haptic involved when you cast a spell correctly. Then the stronger level the spell the stronger the haptic so it feels like you are holding on to something powerful in your hand before you luanch it. I think it would definitely enhance the immersion. Let me know what everyone thinks.
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I like the idea, but sometimes mages will prepare a spell and just “hold it” until the next battle. Constant controller vibration probably wouldn’t be good for the battery. Maybe if it just faded out after a set time.
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That’s a great thought. Maybe the vibration can only be when you initially cast the spell correctly
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The proposed feature is much cooler than having 1 spell for a runemage precast in my opinion. but fading the vibration is an option too
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