For those that use joysticks to turn, whether they don’t have room scale or it is just their preference, it is really jarring to use unless it is set in a way you can grok as a player. It simply doesn’t turn fast enough as it is, and some players will prefer a turning without snapping. I highly recommend a dev or two look at Trickster VR’s motion options for ideas on how to implement multiple locomotion options in a fair and balanced way. With MMOs, customization is key to a good player experience.
I Understand this might have already been on the radar and simply isn’t a high priority, but it is more than a thought for me; I can’t really play without more options because I have become to used to the freedom of joystick movement in VR. (only about a third of players get VR sickness)