Squiddie 1 shotting


#1

First time I have experienced this bug but, last night we did a t7 Skywalk and our first 8 or 9 attempts Squiddie was insta-gibbing the tank within the first 2 seconds. We couldn’t figure out what was going on. We all re-logged and I think it happened one more time, then everything was fine. Draven has videos of it.


#2

We also experienced this. It lost us skywalk timer a few times… Could be something to do with the way the tank moves I thought.


#3

We thought it was maybe hidden poison or the squiddie opening with a tankbuster with no animation. Still can’t figure it out.


#4

From a healing standpoint, I noticed that usually when a tank dies it’s due to getting clipped by a puddle right around the tank buster.


#5

This was not the problem as it was happening in the first second of the fight. There was no puddle unless invisible.


#6

Can be minion attacks going of as soon as combat starts with no indicator? I have noted instant double spawn of minions, maybe there AOE is saved as well?


#7

Could be, but a tank can survive a minion attack.


#8

Definitely have Draven PM the video to Riley, we can take a look and see if everything’s behaving as intended.


#9

Roger, will do that tonight. It also historically happens occasionally on Mistkeeper, where a normal AE does X, a crit AE does 2X and then a whatever AE does what feels like 10X. That’s been happening forever, whereas last night was the first time we saw the Squiddie thing.


#10

Also experienced this… I might actually have the footage of mistkeeper somewhere as well as on squiddie somewhere.


#11

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