Taking new questions for the next Dev Q&A!

Maybe a chaos realm dlc too

Is Poe alive?

Will there be an update to tiles ever? As more enemies/ different kind of attacks are added will those potentially be reflected in a new tile?

What about reworking of tiles for bard maybe?

5 Likes

What will the plans for Orbus development be for Q3 and Q4?

5 Likes

You talked about adding new dyes in, would it be possible to get Dram Accent? It’d be another dram sink also <3

2 Likes

Any plans to allow use of dyes on non-dragon pets?

Will there ever be higher levels than 30 and or new zones with challange
2.Will u ever add more classes
3.will there ever be more spells totems cards or musky orbs

Will we ever be able to dye weapons

2 Likes

Thank you all for the questions, we appreciate the enthusiasm! Slight schedule change, we’re planning on posting the Q&A blogpost answering some of these early next week.

We’ll keep an eye on the thread so if you do have other ones this weekend, feel free to post them.

3 Likes

Have there been any thoughts on adding any new over world legendaries? It would be cool to see some new ones pop up

4 Likes

maybe finally some overworld Gloves or Chests

1 Like

How do the devs feel about PvP? I feel in it’s current state it’s okay, at most.

But things like fireballs being out of render so when they come into render they are invisible and un-dodgeable

Or the scoundrels ability to one shot people semi-consistently in leather or cloth armor.

Getting any input on PvP would be great nonetheless, It’s been nearly a year I believe since things have been addressed when it comes to PvP.

1 Like

Adding on to @Shuga ’s idea, the world drops are a huge motivator for a lot of players who still farm their grinder pots each day. Have you considered making a legendary world drop for each class, one really epic weapon skin each, giving players another reason to put in their hours on the game?

Have you considered adding new in game shop items? It’s a bit surprising that this hasn’t been utilized more, as I’m sure plenty of players are willing to support the game with in game purchased cosmetics.

6 Likes

Do you think that there would ever be rewards for the amount of hours you play or will we just e stuck with that achievement that tells us to get a life

1 Like

It would be very interesting if you’d have to grind in order to get the drop. Maybe force people to try and do different classes.

1 Like

Inventory management: Is it possible to upgrade this? I’d love to be able to multi select stuff to break down so I can do it in one shot vs select, breakdown, confirm, repeat. Even better would be a way to auto breakdown common armor and weapon drops.

6 Likes

Is there a possibility to create tooltips so we know the effect of things like stats and potions more than just a base number increase. And possibly an in game journal guide so we can reference to what all basic stats do ie, tilesets, potions, character stats(particularly individualized based on class) so we know what if any effect they have on our current class.

It would be nice if we could have a way to redo overleveling perks, even if it was behind a ridiculous dram sink. That way it would have a dual purpose.

  1. Are there any concrete plans to tackle the ever creeping lag?
  2. Are there any plans on hiring more backend engineers to tackle 1)
  3. Can we get clear explanations on how luck works? It seems to be lore going around but players are spending tons on money on something they dont know if its worth it.

How possible is it to implement a “resynch” button? Getting desynchs due to zone changes, dying, changing weapons, etc causes a LOT of closing and reopening the game. This can lead to a lot of down time which can, and often does, result in broken/not sub 15 shards

1 Like

they have detailed exactly how luck works previously, search around a bit on the forums and you’ll find it.