2-word summary: Zenith Locomotion
I think there’s a huge opportunity for this now. Zenith VR got very popular very quick. It has brought a lot of players to VR MMO. The magic of Zenith is how freely you can move around the world. Jumping, climbing and gliding. It’s truly immersive and superior to any other VR locomotion experience I’ve seen.
Zenith’s BIG problem? There’s no content. We’re all level 40, there are 2 classes and 3 roles per class. Lack of quests, no instanced dungeons, no LFG. For crafting there’s only cooking really. Social aspect is poor, friends are spread across ‘shards’ and you typically never find the same person again. Everyone’s just grinding the 2 high-level invasions (events), and ONE world boss. Over and over. It gets you mats to craft (or re-craft) the top-level gear in order to re-roll the stats.
So, people are getting bored of the grind and coming over and trying out Orbus. But they are also quickly getting discouraged because of comparatively restrictive locomotion. I mean you can’t even jump off a small slope to get where you’re going! And reading some posts in our guild discord, it’s enough to turn them right off Orbus, unfortunately. And yes, I know you can customize locomotion to a good extent, but still no jumping, or climbing or gliding. As a beginner, they don’t really know just how rich and content-ful the game is, so the restricted movement outweighs the positive, and people just bow out.
And it’s so unfortunate, because I know they’d LOVE it!! And you already have a gliding-like concept in the game, it’s when doing dragon racing! And you have a climbing concept already - there’s a rope near the player house that can be climbed. Seriously, Zenith-like free movement in Orbus would be a game changer, and with a large pool of bored people hungry for more content, Orbus could be that game that fills the need.
Play Zenith. Feel it. You’ll know what I mean. Thanks for listening!