Yeah, I’ll keep playing with the actual mechanics of Taunt, that’s more of a fine-tuning thing. Switching it to be Aggro + % seems like that might work better than it is currently.
I thought of adding the trigger to the stun for the shield, but I’m not a huge fan of using the Trigger for something that should be more of a natural action. Like, it makes sense that you need to use the Trigger to Sword Rush because there’s really no obvious natural way to do that. But with the shield stun, it seems like it would be better to add in some sort of velocity detection so that basically it would only trigger if you actually “shove” the shield forward or something like that…but yeah, I’ll think about that.
So the icons on the shield for cooldowns are now Sword Rush, Stun, and Battle Cry (taunt).
And I’ll take a look at the sword angle, it’s not too hard to change it so that’s something we can keep playing with pretty easily.