Warrior sword hit detection bug

Made a go of warrior yesterday, fought everything from spiders, to swine, to the giant monster swine past the burning wood. So high, normal, low-slung, and the flying dragons before them. Literally all of them were easier to land combos on than any day prior since I began playing orbus a few weeks ago. It’s still a pretty good workout to make your hits land consistently. In terms of functionality the current schema is superior to the old one hands down. I still wouldn’t cry if the swing speed came down a bit, but I could play it where it is now. Using Samsung Odyssey just in case the HMD/Controllers are relevant.