Here is what I hope is upcoming.
World PvP
Please remove the Bandit system or heavily rework it because I don’t see it working TBH, unless someone else has a great idea.
I would much rather have some form of “Honor” currency.
Something like the following:
- Everyone begins with 100 honor or they can go negative
- Killing someone the same level = 1 honor
- Killing someone 10 levels below = -11 honor
- KIlling someone 5 levels above you = 6 honor
- Being killed by someone higher = 0 honor loss
- Being killed by someone the same level = -1 honor
- Being killed by someone 2 levels higher = 3 honor
This would prevent 2 people from farming honor off each other because someone is losing honor.
You could spend honor on PvP Items/Gear.
I also hope that you don’t drop your items personally. I want to World PvP and be on edge always and be able to sneak up on someone unexpected, not waste x amount of hours of my time farming because I forgot to put things away. This only puts people away from PvP because they see it as a liability.
Battlegrounds
Please have obstacles that we can hide behind and various heights we can attack from.
I also hope the Queuing system is made obvious considering the small player base. No one has time to sit in Queue for an hour so I would hope it would accept like 5 people and allow up to like 10 to join mid game possibly.
Capture the Flag
I would hope this is exactly like Warsong Gulch in WoW and the Flag Holder get’s a debuff at x minutes.
Capture the Point
Hopefully the same concept as Arathi Bason in WoW, although scaled down to like 3 capture points (Side A, Middle, Side B)