i think thatd mix things up and make them more interesting for sure. 2 team queue was a temporary thing that Riley did. Not something I actually suggested to him by the way. Not sure why I am the example in this post . I merely made the post because all I have been hearing is people not wanting to queue because āLC premadeā every day soā¦ Something had to be said really.
That being saidā¦ I donāt enjoy facing the same uber experienced 4 man premade over and over again in an experimental pvp environmentā¦ Itās not really progressive in testing and improving the experienceā¦ Hence why after a bit of PvP I am done until there are changesā¦ I think Rileyās Kaizen approach of development will help us see what will actually workā¦
More experimental battlefields would be a good place to look. more random game types is a great way for Riley to fail fast and learn what works best for the community to feel dopamine hits whilst rewarding correctly the hard working teams.