Note: This will just be a basic concept I can’t really give you too much because there is not a super solid spell system yet.
For clarification Rune (Casting) = Manual Casting; Rune (Item) = Crafted Rune
Introduction
I have seen many people complaining about casting spells over and over again. Runecrafting will involve infusing materials with Runes (Casting). Runecrafting can work with any spell system. (IDEA: Spellcrafting for spell system discussion.)
How Runecrafting Will Work
Materials will be infused with Runes (Casting). After crafting this new Rune (Item) it can be attached to your wand and will be automatically casted when you attempt to cast a spell. It will have a limited number of uses based on the material and the Runes (Casting) infused. Stronger spells will have less uses. Better materials will be able to handle more uses.
Using Runes (Item)
The Runes (Item) could be held on your body somewhere or in a backpack. (Armors, Items, and Accessories) After placing it on your wand trying to cast a spell will activate the Rune (Item) and instantly cast the spell. Each time using up one use of the Rune’s (Item) uses. (Example: Used basic fireball rune with 27 uses remaining. 26 Uses left.)
Just a basic concept I already have other ideas but nothing really concrete until the spell system is fully implemented. If anything read in this post seems incomplete that is because I don’t have any actual spell system to base it on yet. Its like wanting a fireball spell but the fireball Runes (Casting) are not available so I can’t tell you how to cast it.