Just rolled out a small patch for the normal and hard mode raid. It will affect all new instances.
Boss 1:
- Fixed a bug that would allow the Lightning Strike damage to go through even if you properly interrupt it.
- Increased the shield HP (Hard mode only).
Boss 4:
- Boss and adds will no longer reset during the fight.
Boss 5:
- Lowered damage value of hit basic attack (Hard mode only).
- Lowered damage values of some other of his moves (Hard mode only).
- His pools now deal damage while standing in it (This was a bug that got fixed the other day, but wasn’t put in a patch notes).