There is all sorts of bugs in both games that could get fixed on either side. Should’ve built off the OG rather than do Reborn. I’m sorry but if you want to sculpt a whole world from scratch it takes creativity, and as we can tell from the mobs and little details on the overworld they didn’t put many hours into artwork. @Riley_D said they only have (x) amount of artwork time if they want us to do finish the rest blah blah blah. Then duh create more time. Shift Focus. Maybe should have held off on the release instead of pushing it out so rushed and fast. Artwork needs some severe improvement on Reborn.
Where are the fields of purple flowers in lamavora?
Where is all the tall grass in the rainforest?
Did Patraeyl get a freakin lawn mower?
Where is all the little noises of nature and the world to help you get immersed?
Why Would you make all the mobs the EXACT same?
Where’s the desert?
Where’s Frosted Spit?
Where’s the Wilds?
The aberrations?
The MSQ was just far better in OG compared to reborn. There was an actual story and it was very interesting and I felt like a hero of Patraeyl and part of the war. Why was Reborns MAIN STORY QUEST flat and boring and just has no depth whatsoever.
What happened to the lizard people?
What happened to the snowy people?
What happened to the snakes, cactus people, wyverns, pyramid heads, manticores?
The burning forest?
I’d like to see a new hidden class like how Mage used to be.
Where is the Hotsprings and village on top of the mountain in lamavora?
I can keep going on and on.