Bard hitbox issue on bosses

I’ve had the same problem since the beginning. I think it it the hit box of the boss is to high if you are sitting, the orbs you fire will fire depending on your height, so, if you are sitting your orbs will fly underneath the bosses hit box.

The problem is occurring to me on almost all bosses

a fix would be just to make the hit box of all bosses (and normal mobs) go all the way to the ground, or make the bard orbs be at a specific height for it to reach the hit box.

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it works standing for almost all bosses but a few go under or just strait through.

The original fix for this was this suggestion. So I just assume it wasn’t tweaked high enough the first time around which is why it fixed for some and not others.
It’s hard to know if it’s fixed unless there’s feedback about it since everyone has different setups. For this, I will just tweak it again until we reach the sweet spot.

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I think a good fix would be making the boss hit boxes go lower down so they hit the floor as well. instead of moving where the bard orbs shoot from. it may be more difficult to do but there is less room to brake the bard orbs.

This would present a problem for warriors who have to swing through the bottom of the hit box in order to achieve their combos

I have that issue less than the bard one in terms of class related bugs

The hitboxes for bards are terrible for the new bosses FYI.

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We pushed out a fix for this just a moment ago, let me know if that’s better for the new bosses at least. Thanks!

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What I mean is that extending the hit box lower will introduce issues for warriors’ combos.

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it didn’t in the old game. the way it works is the direction your sword is traveling not where the sword hits(that’s how it seemed to work in the old game and current). most of the enemy’s hit boxes reach the floor and I can get any of the combos to work on them in the current game

There is actually a separate consistantly sized hitbox for warriors that gets created when you attack a monster. So changing the monsters hitbox won’t affect warrior’s hits.

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Thank you for clarifying.

currently boss one on the mines cant be hit by bard crescendos

Thanks, we’ll take another look at that.

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What exactly is happening with the crescendos, is it passing completely through the boss when its in its stunned phase? Like what point on the boss is the orb passing through?

for a lot of bosses it will pass through them, for boss one mines it goes striate through if its stunned or if it is walking

So this is still an issue with other bosses even after our fix from a few days ago?

sorry miss wrote currently there working better but I have had the odd one or two where the crescendo ether passes through or only the top orb hits on justice, there a lot better than they were though its seems rare for this to happen but I haven’t tried it on all the bosses yet only about half of them.

Ok, yeah it sounds like boss 1 from the Mines is the consistent one for others as well. Thanks for the help!

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