I honestly fear that isn’t nearly enough for those wanting to play many (or all) eight classes. The point is not only to level them, sometime, in weeks or months, but to get them to endgame fast if one aims for that; what currently feels odd is that even if I’m investing 20x more time than normal players (like, most or all of the day) there’s no progress matching that.
A complete duplicate of all the missions per class would be most attractive imho, or, if alt-leveling really is only supplemented by dailies, then monster xp should be upped, greatly; at least to half the amounts we had in the original game - which is still 5-6x more than it is now. I think there’s not many people bringing that to attention now because there’s only a handful which are crazy enough to go for alt-leveling AFTER getting from 1-30 on a new char for the achievement, which was not a problem, and AFTER leveling their favorite main from 20-30 (which most do next).
I seriously think about simply leveling my third (and 4th) class on a new char, only that this is a major fuzz because we don’t have a shared chest so I’m missing my items, need to log all the time, the 2nd char wouldn’t be in guild, I can’t easily queue for both classes and so on.
This likely will be brought up after launch again, likely also by new players who got less leftover missions to drop on alt classes.