You know most ad hominem sentences starting with “every time…” are just plain bs (and what does it matter for the topic - not mine, your post states the most obvious points, once again, and? thats how forums work.)
If you’d read my actual posts you’d know I am a collector, I collect ALL the gear in the game, noting it all down in the excel sheet Rickness provided lol.
What I state here is the very recent experience of mine that by sorting stuff out in the chest I realized the mere amount we got in there by now is already insane. Do we need to fill that chest up even more and doubling things, adding supposedly small changes, I think not. Small changes would not even do what people hope, distinguish them from others and a former obvious try to distinguish one and the same gear (gold foil) went pretty much the wrong way.
The other point stated is exactly relevant for collectors (like me) since some might miss the one or other part from the OG. Unlike than in rl where you can trade there’s no way to complete that collection now, even with gear “coming back” (and at the same time, not coming back, if it is altered) which is a point which, again, never had been brought up before.
Most pieces I miss are not even discussed yet tho, they are wild gear which is why I brought up bringing this back, as well.
(Also I don’t agree the content was “more difficult”, I mean, what? Skywalk was done as fast as Broken Halls, in a few mins, many mob groups were so much easier, glitches were exploited left and right, additionally, to make a good deal of that content real easy; hm-raids were done by so much more people than in reborn; the only thing really “hard” was the expert raid which amounts to the Reborn hm raid though, comparing the number of people successfully doing it, expert in the OG possibly even had more - btw wasnt the expert gear just same models anyway? What gear exactly marks the excellent players in the OG and not only the fact that you got past the beginner raids/shards like nearly everyone who played regularly…?)