Closed Alpha Feedback Thread: April 20th MARK II

retried and it is downloading. :sunglasses:

There’s a new patch out, which among other bug fixes and general improvements introduces the new PvP Arena for testing. More info on that here: Surprise Testing: PvP Arena

Enjoy!

Could you list the bug fixes and General improvements you made so we can test and provide feedback on those specific things? Thanks.

It was mostly just little behind-the-scenes stuff like enabling the PvP Arena, enabling some easter eggs (that we’ll make a post about shortly), and then changing up some of the logging to give us better insight into zone transitions and voice chat errors.

If you want a running list of both the server-side and client-side changes we’ve made throughout the test I’ve been keeping the Patch Notes page up to date as I add things: https://wiki.orbusvr.com/Patch_Notes

EDIT: Oh, also, I made it so that the Crab Boss does not reset as quickly so you can use the whole room to fight it.

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Sneaking into the Pass area up into the mountains, if you use the warriors charge teleport within the pass, it puts you on top of the skybox.

I know we aren’t supposed to be there yet, but I damn near shit myself once I was suddenly 200ft up in the air :stuck_out_tongue:

The Easter Egg hunt is also now available if you’d like to do some exploring today:

Bug report :

While in party, at some point I noticed that my team mate “vanished”. It seems he didn’t saw me either.
After a few tests, it seems it always occured while we were walking in a specific area. I didn’t take screenshot so i’ll try to explain it with words :
After the starting zone, you take down the stairs to go in the area with the 2nd quest NPC. From there you can find a bridge and cross it.
This happened just after the bridge, in the area between 2 smalls mountains.
After that, we both didn’t see any mob or other player, and had to tp to graveyard + restart the game to fix it.

if you look at you’re compass it sounds like you were at “hulthines gate” which is where the open world PVP is enabled. This is also the start of a new “zone” for the server. There is no mobs out there now its just open to enable open world PVP.

since the last update i can attack my summoned sheild

We were attacking/damaging the summoned shield yesterday.

Just did a quick soft reset to pull in new code which should re-enable seeing other people’s teleporter lines again.

That’s not a bug that was left in there from a game play perspective, not saying that’s how it will be in the final polished version, but if you can plant you’re shield then do damage to it then its working as it should for now.

Thanks for info.
Still, there was some kind of problem since even when returning to previous zone (by crossing back the bridge), we still didn’t see each other and didn’t see any other player or mob.
That’s why we had to tp to graveyard

Ok ill make a note of it, Thanks.

Hi Riley, hope you had a good sleep.

Good news today, I was able to play for a few hours without much issue… the only thing I came accross was later in the game when I was in a party of 5… it was fine for a while but there was some intermittent glitching and stuttering that cleared up after about five mins… do not think it was latency as the logs seem alright unless i missed any figures… I will paste a link to log file here just incase you spot anything.

https://paste.ee/p/Lvjs8

Hey in the settings menu the last two items in settings are clipped out

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I noticed the UI text was clipping oddly, anyone else experience this?

I was playing arena and I ended up being the only person left but was still on the map, after I sent myself to the graveyard it said that I perished then that I won.

Gaining XP while playing solo seems pretty tedious. It takes a long time (in my opinion) to find enough enemies of the same level as you to get enough XP to level up. It doesn’t feel like there are enough enemies to kill. Maybe it’s because people are killing the enemies before I get a chance to, but either way I spend most of my time running around.
I know the XP gain was increased for this alpha test so I can’t imagine how much longer it would feel when that’s removed.

I enjoy playing most MMORPGs solo, so any balance tweaks you can make to ease the process of levelling up when playing alone would be awesome.

See here for info on the XP rate: Closed Alpha Feedback Thread: April 20th