A balanced bargain for: Remove town dungeon teleports (except maybe sewers?)
- Add new pillars outside of all the dungeons. Anyone can teleport to them via other pillars.
- Mages can cast teleport to all of these pillars (although I still argue mages should be able to teleport to all pillars). 3 Teleport pillars vs 1 Mage teleport
Bring back teleportation to multiple pillars
(just add more leading symbols to the 2nd ritual step… idk, Fireball 1? Mana Shield? Decurse?) - This makes more “annoying” dungeons such as the mines/temple quicker to get to.
- There is no shortage of runemage reagents lol, and at the rate we loot them I doubt this will push anyone into the negative as you probably are going to loot several in 1 dungeon run.