Ooh boy you must’ve had a really rough time. As a player with a couple hundred hours or so into the game I can say out of the VR titles available it’s definitely worth the 40 dollars for me. That doesn’t mean it’s for everyone but I think the game is worth the money. You deserve some real answers here so I’ll take some time to go through point by point. Take all of this with a grain of salt, you may have been experiencing some lag as orbus isn’t used to this kind of server load.
1.) Muskets are incredibly powerful healers, so much so that in PvP they’re nearly unkillable if talented at all. An averagely talented Ranger can beat a musket in range, especially on larger targets, their dps far surpasses musket.
2.) The best approach with muskets is to run your renew(periodic heal, huge output, 100% uptime easily), lifewell(area effect heal, stability tool), cure wounds(burst heal, long cd) and poison( main damage source). Then if you’re fighting something difficult you can use heal turret and go slow or if you’re stable you can go damage turret for some extra dps. Musket is all about taking it slow and sustaining a fight indefinitely. There is a difference in the turret but it’s not super apparent so you kind of have to get to know the difference. The sound it makes when it changes mode is different for each mode. When thrown out damage turret is red and heal turret is black but at that point it doesn’t do a ton of good.
3.) A big part of navigating orbus is to get to know the area. You can rely on the map to get your bearings if you look for landmarks but yeah it doesn’t tell you outright where you are. That’s a bit of the idea of making it feel like you’re actually there. Some people enjoy the realism of that some people don’t. That said there are also road signs and if you try to triangulate your position using the compass waypoints you should be able to figure out where you are. If you’re ever lost you can usually ask someone for directions.
4.) I don’t really know what you mean here. Orbus has a couple of modes of transport, sliding and teleporting. This is pretty standard for VR games I’ve played. Granted you have to rely on the teleport in combat where sliding is slowed down to balance things a bit.
5.) Archer is a really strong class in that they’re balanced in damage output and survivability (decent health pool and armor). I’m not sure why you were having difficulties knocking the arrows that might have been lag or something. The archer mechanics are very similar to a variety of vr archery games. Quiver, Lab archery game. They’re pretty much the same system. If you block an attack as warrior you’ll hear a collision sound as it hits your shield instead of your body. There’s also a collision animation that appears on the shield but it’s a bit difficult to see, the biggest tell is that the blue health bar on your shield will go down if you block an attack. Warrior is a blast that’s my main class. They can be really exhausting though because of the combos you have to pull off. I can assure you that all the classes are strong and playable right now. There are plenty of players who are pulling off perfect execution of these classes so again I feel that your experience might be related to server/system issues.
What do you mean when you say a cooldown to navigating the world? As in the cooldown on teleport movement? That’s just to balance out movement speed for gathering PvP and other reasons you don’t want people moving at warp speed.
Orbus does rely on you learning the game mechanics through experimentation and finding the secrets of the world yourself, that said there’s a decent class guide in the journal that explains most of what the tutorial doesn’t. If you’re using slide movement you can drag your thumb back to move backwards otherwise you can teleport without aiming behind your back.
Anyways that’s just my experience with Orbus, I think it’s a great game well worth the money but if you don’t enjoy it that’s just how it is. Sorry you didn’t have the same enjoyment with it that I have. Also that post got super long. my b