So I have seen a fair amount of ppl still using the GRINDING tool mostly for the mount. I have been GRINDING most days now and still love doing it. I am just curious if there is going to be any additions to the device in the near future? I have mentioned before things like remembering overlvls and adding extra progression rewards. And other ppl have mentioned additions like more challenging mobs like abberations (and less challanging lvl 5 mobs for some), areas with faster raspawn of mobs (mostly needed for groups) and for the lvl 5 GRINDER mobs more diversity/farmspots.
Other then that a bit of feedback on the loot of the GRINDER, the rarity of the mount seems to be so much out of proportion with the other items that the other items seem to overflow the market while the mount is as hard to buy from someone as an overworld drop (basically not possible). Love the rarity of the mount but feel sad about the lack of rarity/value created by almost every other of those items.
I while the GRINDING device is a great update I think it still needs some slight changes to help improve it
Put a different coloured icon for the loot chest, like the large ones have yellow outline, make that blue/purple/orange depending on the loot
Have the device slowly glow brighter as it fills up with pink orbs so you know when youāre getting close to finishing that level, it can be really annoying sometimes not knowing if youāre nearly done or not
Let us kill pink triangle mobs for the last level (level 30 mobs instead of level 32 mobs)
Add in more pink triangle/red star mobs in other zones so we donāt need to grind on Scavs all the time for the last level, we have so much of the loot from them stacked up now and itās boring to keep killing Scavs
Add challenging āeliteā mobs like the old aberrations for groups to kill to free up the solo spots for solo players while still being rewarding for groups
Increase mob spawn rate slightly for Red star mobs as weāre waiting on them repsawning a lot
More rarer drops āunlockā to the drop table as you grind more, get the grinder to level 5 X amount of times then additional loot unique to the grinder drops get added to the drop table for the chest including more dyes/transmogs/a pet/Kitten mittens, make sure there are many different tiers so itās not just done in a few days
API tracking for amount of times leveled from 1-5 please!
Make the cape drop break down into a glimmering shard, so itās not a completely useless drop after getting it once
That is actually what would make me start caring again, dropped the grinder a while ago⦠it just takes very long to take the reds down, and if I pull 2 accidentally I die if I donāt happen to be a healer, how stupid is that and apart from that thereās too few spots and for normal farming and venturing I really donāt think these 30+ spots should be more.
unpopular opinion: I think it is boring and I hate killing the same easy mobs over and over again.
I donāt necessarily think that the GRINDER is bad⦠It is just not for me and didnāt really fulfill my need when it was released. I havenāt enjoyed it from the start.
why?
The mobs are too easy to kill
All the mobs feel the same
The rewards are not a progressive incentive (I can get them all at any rank and at random times)
All the ranks feel pretty much the same just more or less health on the mobs.
I posted an idea in a separate thread to cover the need that I think is missing in the game right now which I donāt think the GRINDER can truly cover. I am just remembering that the grinder was introduced in the game to make PvErs who like to kill monsters āfeel like there is something to do in the overworldā. It hasnāt really done that for me.