fixed some bounty map tooltips having an extra empty line
updated some bounty map locations
fixed typo in “enraged stafrute” tooltip
added fish ponds to island
added non-legendary fish to island
changed the way trickster goblin times are saved, now the time get’s sent to a server hosted by Sulon and saved there. This means that as long as there are a few people actively using the map the trickster timer should always be accurate for everyone(except after a server restart of course)
One of the main things added is a partial rework of the trickster goblin timer, thanks to @Sulon it now saves the time on a server, so as long as a few people are actively using this new version the trickster timer will be accurate for everyone, including quest users. So please do update, even if you’re not too interested in the new features, it’ll help everyone interested in the trickster goblin timer.
changed where the trickster time gets sent to the server, now it should get sent if you have the trickster timer disabled as well(to help get more data)
changed server time to only show time and not date
added server boost tracking, which also sends the data to Sulons server so quest users also get the bombs and to track them outside the map.
fixed issue with parsing server boost time from combat log
made it so you can’t zoom in and out when your cursor isn’t on the map
fixed an error from trying to get serve boosts without internet
fixed font size for server time text when not able to get server time
Due to an issue in the way I parsed the time for the server boosts I ask that you all update to this new version and avoid using v2.3.0 or 2.3.1 as they may send an incorrect boost time to the server.
added a light build, which has everything the normal build has except pathfinding because it takes a lot of time to generate the navigation maps at startup.
Mostly some QoL updates, primarily: navmaps generate based on the “Use pathfinding” toggle in settings so the light build is no longer needed, filter list scroll bar, ability to zoom with arrow keys, some additional settings.
made navmaps generate based on the “Use pathfinding” toggle in settings and made this toggle disabled by default, tho enabling it requires the map to be restarted. This means I’ll be going back to a single build again instead of 2
added scroll bar to the filter list
made it possible to zoom using the up/down arrow keys
added icon scale rate slider in settings, icon scale rate is how much icons scale as you zoom in. a scale rate of 0 means the icons are always the same size in relation to the map, a scale rate of 1 means the icons are always the same size in relation to the map window. default is 0.75
added zoom power slider in settings, this is just how fast you zoom.
added text objects that display the value of the slider
fixed tooltips missing on lamavora and wastelands lights
fixed some zoneswitches not clearing the path
fixed green dot appearing at the first player coordinate line of the combat log
fixed ritual page not being part of quest items
added “Helga Sarrow” quest giver by the citadel raid entrance