Okay, in an effort to get this thread back to a place where it’s actually helpful, let me just re-iterate the same things I’ve already said on the forums before and in the interview I recently did. We have a testing team, but it is not 10 people, which makes it hard to test raid content fully. In addition to that, obviously there are a lot of people who play the game that are better at it than we are/I am, which makes it especially hard to test some of the highest-end content, because it’s tuned for people who are playing the game for thousands of hours. If I played the game for thousands of hours, we literally wouldn’t have a game, because I have to spend thousands of hours making it in the first place.
Expanding the testing team internally (which is already planned to occur) will help with that to some degree, but obviously we’re still going to catch a lot more bugs with external testing. Yes, to some degree that’s what happens now, but it would simply happen sooner in the process such that hopefully more of those bugs are fixed before “it counts” from a world-first standpoint (if you care about that sort of thing).
At any rate, it seems like the opinion on this is somewhat more divided than I initially though it would be based on my previous discussions with folks, so I will give it some further thought, but unfortunately this seems like a situation where some folks are going to be unhappy no matter what the outcome is, realistically.