I took a look at the thread here in detail: Valve Index Controller input issue - Bugs and Technical Issues - OrbusVR Community
I’m experiencing much of the same, but with a new wrinkle. When the game launches, rather than launching as OrbusVR
in Steam, it identifies itself as Vrclient
(probably because the base program is OrbusVR/Vrclient.exe
). On the Valve Index, we rely on using community bindings, and when the game doesn’t identify itself correctly, we can’t use one of the bindings from the community.
The upshot of this is I can’t grab anything: not the compass, not a bow, not the teleportation thingy.
Anyone else having this problem? Anything I can do? Help! Thanks, yo.