Orbus Content Roadmap - Q3-Q4 2021

I don’t think they will be all that much more common on paper, but I think there’ll be more of them on the market and more of them among the end-game community. Because the people who get them will almost always have an idea of what it is and the actual value of it. While with the overworld legendaries often times they end up in the hands of newer players who don’t know what they are or how valuable they are. The value will probably be different, but I don’t think that’s a problem since they’re new transmogs and not the old ones.

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Can’t wait!!

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One I always thought could be cool would be the little crown on the lich king as a legendary world drop. Especially with them dropping in shards I think that one would fit that theme well.

Adding onto this I would be really interested on what could be thought up for a chest armor and glove transmog but the only one I can think of is just a skeleton chest in the same kind of theme as the lich king crown and to go with the skeleton hands from the fall events.

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I’m really really hoping for some chest/glove transmogs because as of now its two helms and two shoulders and a pet so it’d be really sick to see a new pet two new chestpieces and two new gloves of some sort to balance it out for now and for variety so its less of a chance that you’re getting two of the same armor piece drop if you want to match a set such as angel wings/halo

I’d really like some gloves I was thinking since in OG there was a wand with a snake maybe some gloves with a snake writhing around it and they like move between your fingers and slither around or maybe some like RGB gamer keyboard stuff and they slowly fade colors in a rainbow or if you dye it it’ll go between the two colors slowly fading

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For legendary ideas, I’ve heard people talk about this but like a tail? not putting it on as a chest piece but a cape. Since cape are not tradeable items unless in raids it should be in a crate. I mean there’s cat ears, Would want a tail to fit with that. Since halo has angel wings to match the fit, Or demon horns/demon tail. Or something. Bunny Ears would be cute as well, and maybe another cool legendary pet.

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I’ve said it once and ill say it again. AVIATOR SUNGLASSES

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Can we have a shoulder dragon transmog (like the cat & demon)? looks super hopeful

Pretty pretty pleeeeeease?

On that thought it would be cool to have 4 variants:

Normal Dragon
Silver Foil Dragon
Gold Foil Dragon
Green Foil Dragon

This way there is a variation to match any armor set, and would encourage continuing to get more dragons. :slight_smile:

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There is a simple solution to that though:
Make them soulbound, so having them will work as showing off your skill/dedication/progress/luck rather than your wallet.

eh, no. I don’t think that is a good idea, I wasn’t saying it would be a bad thing to have them on the market in the first place.
Making them souldbound automatically devalues them in a way, it removes the option to get something else for it if you get one you don’t want and it turns it into “just a rare transmog” instead of something valuable.

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Well, it could also be “tradable with another legendary transmog” or similar. Lots of options to both make it valuable while keeping them rare enough that they are not devalued at the same time.

Making them soulbound wouldn’t make them any less rare, just less common to see on people.
And these are new transmogs that haven’t come out, they don’t even have a value yet. We don’t know how many will drop or how many people will be wanting to sell them. There’s no reason to make them soulbound, them possibly being slightly less valuable then the current overworld legendaries wouldn’t be a bad thing, it would just be something different(which I honestly think would be good, to have fill some missing value ranges in the economy).
I don’t see what you’re trying to solve by suggesting to make them soulbound.

What i am saying (or replying to and trying to suggest solutions for) is your assumption that they will be about equally common on paper, but since more shards are run than people farming for overworld legendaries, in effect there would be more on the market (therefore being of lower value than the old legendaries).

To solve this, they could be soulbound so that only those actually getting them would have them, and having more than 1 would be pointless other than perhaps a vendor sell price.

The other suggestion, in reply to still having the option to trade it without flooding the market with them, is to have them tradable with other legendaries.

In this way they will keep in line with either people getting the actual drops in either shards or overworld, rather since that is how they can be traded, rather than potentially “flooding” the market with them if the shard drop percentage is off compared to the overworld drop percentage versus the amount of people doing each type of grinding.

Lastly, yet another suggestion to solve the assumed future issue:
The shard legendary droprate could be adjusted in relation to the previous week’s total shards run. So after periods where MANY shards are run overall, the dropchance is lower than after periods where FEW shards are run to keep the overall rarity and value in check.

That’s not what I meant by “about the same rarity on paper”, I meant that there will probably be about the same amount that drop overall, x overworld/week and x shard/week, but since the people getting the shard legendaries will usually know better what it is and it’s value than a newer player getting lucky in the overworld, they may be more likely to try to sell it or trade it since they know more about the game and have more connections to other people who may want it.

Either way, I highly doubt the market will be flooded, that’s not what I meant with potentially lower value, rather that they may end up going for 2-4 mill instead of the 5+ mill people have been selling the current legendaries for.
Which would be a good thing IMO, since it would partially fill the current price gap, where there isn’t really anything with a value between 500k and 4 mill.

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Either way though, i added some suggestions to what i perceived your post as which may have some value to devs/others :slight_smile:

As i see it, there is no right or wrong here, just overall player concerns from many different perspectives (which is why the team decided not to put them up for dram as originally planned).

All good, more angles to consider before the final implementation :smiley:

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Read through Taki’s suggestion and I’d love to see that crown in game too and it got me thinking about the red scarf from the valusia warrior in guild city raid, although I don’t know if that’d be special enough but I think that would be cool too

Would also love deer antlers. Would be a nice change from cat ears. :slight_smile:

And dragonfly wings would be awesome! (As we already have demon & angel).

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Cheesy as it sounds, and I have no idea how it would be implemented I would love to have a tie so I could walk around with a suit and tie, it would be great lol.

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@Åsmund_T & @OndeTv this is likey to get much debate over the next while, throwing in my 2-cents worth. :slight_smile:

You cannot put down a grinder and kill for endless hours in a shard. (This is something we do all the damn time in the overworld).

Because of the above along with the lower population that actually does shards (in the beginning & over time) the shard legendries will be rarer than the overworld ones (unless we get a shard grinder of some kind >.<).

Keeping them tradable gives more options for us all to have fun; be it from gaming the market, trading with friends, or using them as prizes in events (to name a few).

All of that would be lost if they were soulbound.

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There sort of is that already with the event npc shirt and tie. Not recommended if you are busty though since your tie will get eaten up by your melons!

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Yeah I just want to be able to dye my tie lol