I know this has been brought up before, but seems like it has been a while ( Uncap Rapidity Ranger )
I have been Rapidity for coming up on 2 years now and it’s always felt so incredibly meh compared to Precision. For a few months now I’ve been playing on PCVR which has given me access to parsers that have given me a deeper understanding on the downfalls of Rapidity and have caused me increasing frustration.
I was wondering if any of the dev team had any input on why the cap still exists compared to mage, for example, which remains uncapped and left to continuously evolve with skill over time. It’s a shame that many of my shots are “too fast for Rapidity” and I lose a fair share of the damage I’m putting effort into achieving.
I understand that rapidity is the minority class, but it would be nice to hear input from others who run the talent and see how they feel about the cap.
I personally don’t think it would be ultimately game changing or unfair to uncap (or just increase it) to give a further development to what could be done.