Thanks for monster ID in logs!
is it possible to identify when a person has entered a zone or dungeon in the combat logs?
Thanks for monster ID in logs!
is it possible to identify when a person has entered a zone or dungeon in the combat logs?
I love the selfie bot so much! I just had a great idea and was wondering if it would be possible to make a Gif bot too, which would take like a short 5-10 second clip and save it as an animated gif? I doubt it would be something that would make it into reborn for the release but would it be possible on a programming point of view or am I just dreaming? XD
Pretty sure this isn’t very hard to pull off. Probably would be mostly copy and paste from the current selfie bot, with a slight code change in the capturing process.
If you die on the lich boss, you do not get experience from finishing the dungeon.
Can confirm, had this happen twice
You don’t get the XP from the boss kill or you don’t get the bonus XP for the dungeon completion? An then do you still get the small reward cache or you don’t get that either?
You don’t get the bonus 2,000 exp for completing the dungeon if you are dead at the end, you still get the reward chest though
Really not a fan of the new rain: looks like severe SDE. Weird how its just a 2d layer covering your vision.
Also, the new tracking for missions is pretty annoying to check. It was so much better in the journal being able to look at all of them at once.
Just wanted to note that I’ve seen in various places how Warrior/Paladin hitting things keeps breaking and you have to unsheathe/sheathe your weapon to fix it, I am aware of that and I think I know what’s causing it, not sure if I can fix it in time for the end of this Beta or not, but it will be fixed for next time. Sorry for the inconvenience that is causing.
I think it would be better to have a ‘track in journal’ feature, where you select the ones you want to track and then it shows up in your journal.
On future Betas can you make the missions all ‘reset’ daily (for people who have completed them)? As we progress in betas, y’all are unlocking steadily higher content, and being able to run this content with multiple classes at higher levels is important.
For example, my Fellowship has mostly been concentrating on new classes. In the bard release, we pretty much all played bard (but then that reset), in the shaman release we played shaman, and in this release we played paladin… Which led to us having only shaman and paladin at decent enough levels to attempt the lich. Which led to us failing because there wasn’t a healer to support the dps classes.
Trying to level up a musketeer after having done all the quests has been grueling. Especially as the number of players decreases due to this being a beta only, meaning a number of the public events have become nigh-impossible (crystal portal, for example, for which with one player you basically have to get lucky with extra crystals or you’ll fail no matter how hard you try)
Anyway, it should resolve this problem and be mostly in-line with what y’all intend to do on the actual release (having dailies and weeklies).
Edit: 20 Hrs played this beta, managed to get paladin to 11 and musky to 9.
So here in about 15 minutes we are doing a server restart to do a few things:
Also since the beta has gone really smoothly thus far, we will continue to run it until tomorrow (Monday) night around 11 PM Central Time.
Thanks!
Thanks! We ran this with ~4 people immediately after the reset and were able to successfully complete it. Honestly, you may have tuned it too far, since we were gearing up to take 4-5 minutes to complete like it usually does, but managed it in about 1.5. Still a VAST improvement from the state it was in before and I think it’s better to have these on the easier side (especially for the ones nearer the newbie zone).
This is honestly the coolest thing! How did you get the idea, I never saw it suggested on forums, but it’s awesome since the only way to screenshot yourself, so far, was assistance of another player.
If the skybox could be fixed and be part of the picture (bug that Rickness mentioned in other thread) that would be perfect, but it’s already a very cool way to document your endeavours which fits really good to VR.
OT/Meta: Forum threads for this weekend I found rather chaotic, spending lots of time catching up on what was already posted and where to post bugs and feedback properly. Like this one with lots different topics not covered elsewhere or new zones, events, dragon races all in one mega-thread - more pre-made specific threads would perhaps be good for next time.
I would just like to point out that there is a desync bug with the selfie bots at the moment, where other people sometimes can’t see the accurate position of your selfie bot (though it may have just been because the person and I were in one of the zones you’re not supposed to be in yet). The selfie bot can also see other peoples’ selfie bot’s screens in the picture, which I found interesting.
Some things that I would like to see in upcoming Reborn beta/full release:
/rant.
Okay that’s a wrap for Beta 3! Thanks to everyone for joining us and we’ll see you for the next beta on Februrary 22nd.
I would like to stress the point that it’s unsatisfying that we can’t heal up people (or ourselves) fully with a big heal anymore. This is psychologically stressful in groups since players cry for healing way more frequently, yet as you just used it you have to wait for the orb to come back. Everyone always feels “damaged”, you look around midst fight and many are still half health, only slowly healing up with renew and turret.
Also this draws away healer’s attention from the tank, like, a dmg dealer takes a blow and a quick big heal is useless, you do need a renew, additionally. Also the turret targets dmg dealers, still, to heal up their pools, while the threat is long over.
The bard doesn’t seem to have as much issues with his AoE heals, I don’t see why the muskys should have them, a more powerful big heal would help.
This happend to me but exclusively when entering a zone i hadn’t been to before (i’m new to the game and this was the first beta i participated in).
After relogging it never happend again for the same area. (ie i first logged into the beta, went into the city gate, blackscreened, relogged and never had a problem with the city again. Same thing for llamavoira and…the swap i think it was?)