Hey everyone, due to reason here, we won’t be doing any patches until Monday. We will keep this thread updated with any changes or fixes that we’ve completed and plan on releasing on Monday. So fear not! Your bug reports aren’t going unheard.
There are more in the works, but here is what we currently have done.
- The buyout button now opens a confirmation window before purchasing the item.
- The Size, Time Remaining, Bid and Buyout columns are now sortable. Click on the column header to resort the column in ascending, descending or default order.
- Auction House results will now be sorted in order of ascending buyout price initially.
- Monsters that spawn in groups should now respawn missing monsters after a few minutes when a partial group kill occurs (That missing Sorceress should now respawn). Partial group respawns are disabled in dungeons.
- Corrected the orientation of the confetti gun, sparkle gun and tagger tools.
- Players are now notified when exiting a PvP safe zone.
- Master Second Class and Grand Master Second Class achievements have been fixed.
- Reworked the title menu so the background buttons no longer interfere with title selection.
- Fixed the bug where lure ingredients wouldn’t show on a lure if you put them on too quickly.
- Increased maximum members a fellowship can have.
- Players can no longer hit the Guaranteed Roll and Re-Awaken prompt buttons at the same time.
- Fixed Warrior war horn not showing/hiding properly.
- Fixed war horn and compass sometimes not triggering when put near your mouth.
- Defend Fort Event Changes:
- Mage projectiles ignore crossbow when shield is broken.
- Increased Crossbow health
- Crossbow can fire every 3 seconds (rate increased from every 5 seconds)
- Tuned spawners on the event. Only one shielded mage spawns unless many people show up, then increased to two.
- Corrected discrepancies for various weapons and their respective icons
- Fixed missing model for Legendary Bow
- Break It will no longer apply to Bosses.
- The “jerkiness” of catching fish has been adjusted based on the amount of Strength that is available now on your primary weapon (so basically, less is required overall). Really rare fish (like the two new ones) still require substantial Strength to reel in easily (i.e. you may want to drink a potion).
- If you snap your line while reeling in a fish, you now lose 5 durability rather than all durability for the lure. 2 durability = 1 cast normally, so it’s still a penalty, but not as severe as it was.
- The +2% Crit Damage and Empowered affixes are now working properly.
- Made some changes to voice chat to hopefully address remaining issues.
- There is now a “voice chat status pane” that will be active if you have enabled the GPU Stats window. This is temporary to help us track down any remaining issues. Disabling the stats window will cause it to be hidden.