Client-side patches should now be available on all stores. Server should be back online in about 15 minutes.
So of-course there is a difference between the beginners and the players that have played longer. Both need love. It is not like the devs should only focus on end content balancing. And likewise the same for streamlining beginning play. Because a few ppl attacked you on the forums doesnāt mean everyone in end game is against you. How can us complain about end game balancing have anything to do with your beginner experience? Funny we are actually both on the same side of the coin. We want the game to get better
The server is now live. Thanks!
yes but my complaint is that the cool down will be very difficult for new or old warrior tanks to tank trash mobs with the 12 second cool down at a t10 shard elite mobs hit very hard and im at red if it is now 12 second i will die already before the sheild comes back
I think this is less of an issue of the warrior shield and more of an issue with dungeon tuning. The large groups with several elites make it virtually impossible to take them down in general, except one or two at a time between wipes.
have you tank a sewer or airship the trash mobs with elite is hard not including dodging and trying to provoke like mad and trying to have sheld for tank buster
Thatās what Iām saying. Itās too hard in general, not counting the change to warrior shield. With the warrior shield change and the paladin change, Iām sure weāll all die to it. Thus a dungeon tuning issue. -shrug- I think weāre on the same side here haah
entered the dungeon, walked through mystery portal, and can not get back in with my group 10/10
Ok we try using that in a group but it does not seem to do anything, no animation nothingā¦ intended? We just throw it on the ground killing mobs around but there is no progress apparently.
A bit low on the priority list, I imagine, but can we get NPC names? Maybe do what most MMOs do by putting a name with their function underneath? Iāve taken to making up random names for vendors and npcs on the OFP site just for the heck of it, but having names could make it more immersive.
Keep killing mobs and you will see it visually change as it levels up. The range is pretty high so it doesnāt need to be super close to it.
im saying i can survive with 10 seconds cool down just in time the sheild comes out but with 12 seconds i will die alot with or without elite mobs in
There was a bug which was dropping items called āRaid Glove Itemā, āRaid Head Itemā, etc. in reward caches for low level players. These items donāt do anything (they are just the placeholder items for the vendor window for when you trade in tokens). We pushed a hotfix that will keep that from happening. If you got one you can just delete it, as it wonāt be equippable or anything anyway.
So when someone else places a GRINDING close to you you donāt see their device. When someone else places their device far away from you it moves your device at that persons locationā¦ Seems to be a bug. Unless you are now seeing someone elseās device and yours got stolen which is even worse.
Any chance we getting a visual indicator of the grinding device everytime we kill a monster in the near future? That seems something very crucial. And maybe on the tooltip of the device text showing the progress. Would be really appreciated.
Ok cool cape lotās rewards in chest 2 butā¦ level 3: 2 blue scales, level 4: 2 blue scales ehmā¦ will it worth be leveling to 5 ?
Well, they did say itās based on the loot tables from the mobs you kill. And blue scales are relatively low drop rate on several mobsā¦
Havenāt gotten my hands on the new patch yet, but I hope progress is well apparent as well. Iād hate to stare at a bar wondering ācan I fill this today? Heck if I know!ā
We already 2 lvls inā¦
Its just a visual bug. The server still keeps track of the original location. It will be fixed when we get the next patch out. But it the tool will still work even if it disappears.