With Shard Dungeons slated to be released in 9 days, I wanted to throw out a couple questions:
- Are these still on track to launch on the 30th? This is pretty critical to those of us planning time off. https://blog.orbusvr.com/roadmap-q2-2018/
“Sprint Three: March 30th” “Sprint Three will see the introduction of the Shard Dungeons, our hardmode dungeons which will challenge our most experienced groups.” - Is the gear distribution description from https://blog.orbusvr.com/content-patch-one-preview/ still accurate?
"Tier 5: Epic and Legendary Level 20 through 21 Gear (available in the upcoming Shard Dungeons) " - Is the overall process of using shard dungeons still accurate from this dev blog?
https://blog.orbusvr.com/wilds-zones-and-end-game-content/ ? (Too much to copy paste) - Is the expected time sink described in this forum post still accurate? Legendary weapons
“…launch into Shard Dungeons, where you can sink hundreds of hours doing really difficult content to get the best gear available.” - Are legendary weapons still expected to have two affixes on them? Closed Beta 4 Feedback
“…if we’re talking Legendary gear that has two affixes, a ton of time to get it.” - Is there a notion of tackling crash and desynch issues prior to having timed shard dungeons added?
- Is there any additional information you can provide on these? Will there be new appearances of gear? Will there be new affixes? New equipment slots (like wrist, etc)?
Thanks in advance for your time.